FEATURES:
- License:
- GNU General Public License v3
Fully automated
Bounty
Sponsor
Voting system
ClanWars mode
You need to use ender chest to make tier 2, ender chest automatically converts to normal chest
All chests will refill at the middle of night
1.8 Minecraft titles on join, on win and e.t.c
After deathmatch players will be damaged by lightning every X second.
During the deathmatch if player will run of X blocks he will be damaged by lightining
HUB items in lobby and for spectators
Right-click and you will spectate another person
MySQL Storage: names, wins, kills, deaths, games, opened chests, uuids
When server reaches the maximum players, waiting time will be reduced
The game does not reload when it ends, the plugin renews itself and resets
and more features:
COMMANDS:
Admins Commands:
/sg setlobby
/sg createmap <name>
/sg setspawn <name> <number>
/sg setcenter <name>
/sg setrange <name> <int>
/sg save <name>
/sg forcestart
/sg reload
Players Commands:
/vote #number - votes for the map
/list - shows the living and watching players
/stats - shows the player's information
/sponsor - opens the sponsor window where you can choose items and players to sponsor
PERMISSIONS:
Admins permissions:
sg.admin
VIP permissions:
sg.vote.2x - gives double points for voting
sg.vote.3x - gives triple points for voting
sg.points.3x - receive double points for win/kill
sg.points.3x - receive triple points for win/kills
mysql:
enabled: false
host: ''
port: 3306
database: ''
username: ''
password: ''
table: ''
lobby: 719.2424426695862|25.0|270.430786569019|-263.66205|12.704399|lobby
required_players: 6
required_dm_players: 3
timers:
lobby_time: 80
starting_time: 30
grace_period_time: 120
game_time: 1800
deathmatch_starting_time: 15
deathmatch_time: 180
restarting_time: 10
clanwars: false
vault: false
titles: false
bungeecord_lobby: lobby
chests:
tier1:
minimum: 3
maximum: 4
tier2:
minimum: 3
maximum: 4
items:
leave:
enabled: true
item: SLIME_BALL
slot: 8
name: '&7Leave to lobby'
winner_rewards:
enabled: false
commands:
- money add <player> 100
- level add <player> 100
lobby_items:
leave:
enabled: true
item: SLIME_BALL
slot: 8
name: '&7Back to the lobby'
prefix: '&8[&bYourSG&8] &8|'
join_message: <prefix> &9<player> &2joined to the game! &7(&e<game_players>/24&7)
leave_message: <prefix> &9<player> &2leaved from the game. &7(&e<game_players>/24&7)
lobby_ending: <prefix> &7The lobby will be ends in &e<time>
game_started: <prefix> &aThe game has started, Good Luck!
deathmatch_started: <prefix> &cFight to death!
game_starting: <prefix> &7The game will be starts in &e<time>
game_ending: <prefix> &7The game will be ends in &e<time>
deathmatch_starting: <prefix> &7The deathmatch will be starts in &e<time>
deathmatch_ending: <prefix> &7The deathmatch will be ends in &e<time>
grace_period_ending: <prefix> &6Grace period ends in &c<time>
not_enough_players: '&cNot enough players, countdown restarts'
selected_map: '&2Selected Map: &a<game_map> &2with &a<votes> &2votes'
vote_header: '&8[&bYourSG&8] &8| &7Vote using &8[&e/vote #&8]'
vote_map: '&8[&bYourSG&8] &8| &a<number> &8> | &c<votes> &7Votes &8| &9<map>'
player_vote: '&8[&bYourSG&8] &8| &2You have voted for &9<map>'
already_voted: '&8[&bYourSG&8] &8| &cYou have already voted'
vote_end: '&cThe vote is already over.'
death_by_player: '&c<victim> &ewas killed by &c<killer>'
death: '&c<victim> &ewas died.'
remaining_players: <prefix> &7There are &c<game_players> &7players remains now!
remaining_spectators: <prefix> &c<game_spectators> &7spectators are watching now!
force_started: <prefix> &cThe game force started by an admin!
enterplayer: <prefix> &cPlease enter a player name.
couldnotfindplayer: <prefix> &cCould not find player <target>
isnotplayer: <prefix> &c<target> isn't player.
teleported: <prefix> &aYou have teleported to <target>
player_won:
- '&bCongratulations to <player> for winning the match!'
nobody_won: '&cNobody won the game'
cannot_enter: '&cYou can not enter during the loading server!'
point_gained: '&3You''ve gained &e<points> &3points for killing &e<victim>'
point_lost: '&3You''ve lost &e<points> &3points for dying'
graceperiod:
started: <prefix> &7The grace period has started
countdown: <prefix> &7The grace period will be starts in &e<time>
game_started_message:
- <none>
spectator_join:
- <none>
playing_list: '&eIngame &r'
watching_list: '&eWatching &r'
format:
chat:
alive: '&8(&b<points>& &9<player> &8: &7<message>'
spec: '&8(&b<points>& &cSPEC &8| &7<player> &8: &7<message>'
states:
lobby: Waiting
starting: Starting
grace_period: GracePeriod
started: InGame
predeathmatch: PreDeathmatch
deathmatch: Deathmatch
restarting: Restarting
minute:
plural: ' &eminutes'
singular: ' &eminute'
second:
plural: ' &eseconds'
singular: ' &esecond'
stats:
- <prefix> &9<player>&7's stats
- '<prefix>&7 Kills: &b<kills>'
- '<prefix>&7 Wins: &b<wins>'
- '<prefix>&7 Played Games: &b<played_games>'
- '<prefix>&7 Points: &b<points>'
title:
started: '&6&lSurvivalGames'
won: <player>
subtitle:
started: '&fGood luck!'
won: '&fhas won the game!'
scoreboard:
lobby:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&a'
- '&b&lYourSite.Net'
starting:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&c'
- '&fKills: &c<game_kills>'
- '&fMap: &b<game_map>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&fSpectators: &b<game_spectators>'
- '&a'
- '&b&lYourSite.Net'
grace_period:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&c'
- '&fKills: &c<game_kills>'
- '&fMap: &b<game_map>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&fSpectators: &b<game_spectators>'
- '&a'
- '&b&lYourSite.Net'
started:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&c'
- '&fKills: &c<game_kills>'
- '&fMap: &b<game_map>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&fSpectators: &b<game_spectators>'
- '&a'
- '&b&lYourSite.Net'
predeathmatch:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&c'
- '&fKills: &c<game_kills>'
- '&fMap: &b<game_map>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&fSpectators: &b<game_spectators>'
- '&a'
- '&b&lYourSite.Net'
deathmatch:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&c'
- '&fKills: &c<game_kills>'
- '&fMap: &b<game_map>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&fSpectators: &b<game_spectators>'
- '&a'
- '&b&lYourSite.Net'
restarting:
title: '&3<game_state> &a<game_time>'
lines:
- '&c'
- '&fYou: &b<player>'
- '&c'
- '&fKills: &c<game_kills>'
- '&fMap: &b<game_map>'
- '&a'
- '&fServer: &bSG1'
- '&fRaiting: &6N/A'
- '&a'
- '&fPlayers: &b<game_players>'
- '&fSpectators: &b<game_spectators>'
- '&a'
- '&b&lYourSite.Net'
▪ Send me a pm to get them
▪ discord: iDarkLegend#3083
▪ skype: eneshan.celik123
▪ mail: [email protected]
Welcome to MCTrades, the modern Minecraft marketplace. Why not stay a while to chat, trade, and earn by registering?
Beta Oriented Survival Games Plugin (20% OFF) ➠ Mysql Supported| 1.3
▪ A nice Survival Games/Hunger Games Plugin ▪