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Beta TNT Tag Minigame - The Big Network Plugin [20% OFF SALE] 1.0

A mode based on surviving and avoid exploding with TNT! Like big network!

  1. eickmung
    Minecraft Versions Supported:
    1.8 1.12
    License:
    GNU Affero General Public License v3
    Features.jpg
    • Player data
    • Custom Scoreboard
    • MySQL support
    • Custom messages
    • Scoreboard animation
    • Win Effect
    • Sound
    • Spectator Mode
    • TabList
    Commands.jpg

    /tnttag, /tt- Main commands

    /tnttag setlobby - Set Main Lobby
    /tnttag setgamespawn - Set Game Spawn
    /tnttag start - Force Game Start
    /tnttag reload - Reload Config.yml

    Permissions.jpg

    tnttag.admin- Allow to use main commands

    Showcase.jpg

    2019-05-14_22.57.29.png 2019-05-14_22.58.13.png 2019-05-14_22.58.36.png 2019-05-14_22.58.40.png

    #
    # #
    # TNT TAG #
    # Created by Peebbong #
    # Like Hypixel Network #
    # #
    # Made for Hypixel Network #
    # mc-market.org #
    MySQL:
    enable: false
    host: 127.0.0.1
    port: 3306
    database: dataName
    username: root
    password: pass777
    bungee:
    enable: false
    kickMessage: '&eThanks for playing.'
    hubNames:
    - UHCLOBBY1
    tablist:
    enable: true
    updatetick: 20
    tabh:
    header:
    - '&bYou are playing on &e&lMYPLUGIN.COM'
    tabf:
    footer:
    - '&aRank, Boosters & MORE! &c&lSTORE.DUEL.COM'
    nametagedit:
    tagger: '&c[IT] '
    survival: '&a'
    spectator: '&7'
    config:
    minPlayers: 2
    maxPlayers: 24
    command:
    noPermission: '&cYou do dot have permissions for use this command.'
    reloadConfig: '&bYou have successfully reloaded the config file.'
    tasks:
    lobbyCount: 15
    preRoundCount: 10
    roundCount: 30
    arena:
    mapName: Spiral
    Locations:
    spawn: null
    gameSpawn: null
    state:
    lobby: '&2&lWAITING'
    ingame: '&4&lIN-GAME'
    finish: '&9&lRESTARTING'
    onLogin:
    isFull: '&cGame is full'
    inGame: '&cThis arena is in-game!'
    onJoin: <player> &ehas joined (&b<on>&e/&b<max>&e)!
    onLeave: <player> &ehas quit!
    arena_not_found: '&cArena not found...'
    not_these_in_arena: '&cYou not are in arena!'
    onDeath: '&c<player> &eblew up!'
    youTagged: <player> &ctagget you!
    onTagged: '&aYou tagged <player>&a!'
    broadcastIsIT: <player> &7is IT!
    spectator:
    PlayerTeleport: '&aYou were teleported to &7<player>'
    NoPlayer: '&cWe could not find a player to teleport you to!'
    InventorySize: 27
    InventoryName: '&8Teleporter'
    playerLore:
    - '&7Health: &f<health>%'
    - '&7Food: &f<food>'
    - ''
    - '&7Left-click to spectate!'
    winner:
    - ' '
    - '&fCongratulations &a<player> &ffor won the game!'
    - ' '
    noWinner:
    - ' '
    - '&7&lFINAL DRAW!!'
    - ' '
    startRoundWithTNT: '&cYou started as IT! Give it to someone else quickly'
    startRoundWithoutTNT: '&aYou did NOT start as IT! Run away!'
    startRound:
    - ' '
    - '&f&lRound <round> has started!'
    - '&eThe TNT has been released to <playersTNT>&e!'
    - ' '
    - <goalPlayer>
    - ' '
    actionbar:
    interval: 10
    isIT:
    - '&fYou''re IT, tag someone!'
    - '&cYou''re IT, tag someone!'
    isRUNNER:
    - '&aRun away!'
    lobbyCount: '&eThe game starts in &c<timer> &e<timerFormat>'
    timerFormat:
    second: second
    seconds: seconds
    minute: minute
    minutes: minutes
    scoreboard:
    statusLobby:
    waiting: '&fWaiting...'
    count: '&fStarting in &a<count>s'
    goals:
    isIT: '&cTag someone!'
    isRUNNER: '&aRun away!'
    animatedTitle: true
    titleFrames:
    - '&e&lTNT TAG'
    - '&f&lT&e&lNT TAG'
    - '&f&lTN&e&lT TAG'
    - '&e&lT&f&lNT &e&lTAG'
    - '&e&lTN&f&lT T&e&lAG'
    - '&e&lTNT &f&lTA&e&lG'
    - '&e&lTNT T&f&lAG'
    - '&e&lTNT TA&f&lG'
    title: '&e&lTNT TAG'
    waiting:
    - ' '
    - '&fMap: &a<mapName>'
    - '&fPlayers: &a<on>/<max>'
    - ' '
    - <statusLobby>
    - ' '
    - '&fGame: &aTNT TAG'
    - ' '
    - '&fServer: &a<server>'
    - ' '
    - '&ewww.mc-market.org'
    ingame:
    - '&7Round #<round>'
    - ' '
    - '&eExplosion in <count>'
    - ' '
    - '&fGoal: <goal>'
    - ' '
    - '&fAlive: &a<alive> Players'
    - ' '
    - '&7<date>'
    - '&ewww.mc-market.org'
    date: MM/dd/yy

    teleporter:
    Enabled: true
    Material: COMPASS
    Data: 0
    Slot: 0
    Amount: 1
    DisplayName: '&a&lTeleporter &7(Right Click)'
    Lore:
    - '&7Right-click to spectate players!'
    spectator-settings:
    Enabled: true
    Material: REDSTONE_COMPARATOR
    Data: 0
    Slot: 4
    Amount: 1
    DisplayName: '&b&lSpectator Settings &7(Right Click)'
    Lore:
    - '&7Right-click to change your spectator settings!'
    nearest-player:
    Enabled: true
    Material: COMPASS
    Data: 0
    Slot: 1
    Amount: 1
    DisplayName: '&aNearest Player'
    Lore:
    - ''
    game-leave:
    Enabled: true
    Material: BED
    Data: 0
    Slot: 8
    Amount: 1
    DisplayName: '&c&lReturn to Lobby &7(Right Click)'
    Lore:
    - '&7Right-click to leave to leave lobby!'

    Tablist:
    Enabled: true
    UpdateTick: 20
    Header:
    - '&bYou are playing on &e&lMCTRADES.ORG'
    Footer:
    - '&aRank, Boosters & MORE! &c&lSTORE.MCTRADES.ORG'